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Angelus-Mortis

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Sign-Up Date:
6/30/07

Level: 7
Aura: Neutral

Rank: Civilian
Blams: 43
Saves: 47
Rank #: 63,026

Whistle Status: Normal

Exp. Points: 405 / 550
Exp. Rank #: 95,844
Voting Pow.: 4.83 votes

BBS Posts: 131 (0.15 per day)
Flash Reviews: 7
Music Reviews: 0
Trophies: 2
Stickers: 0

All Flash Reviews

7 Reviews | 0 w/ Responses

Score: 7
God & The Scientists

"Well..."

date: August 26, 2009

Any scientist worth his salt wouldn't be speaking to god in the first place. That is, professionally. Nor would they acknowledge that god even created the dirt to begin with.

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Score: 8
Axeman

"Interesting..."

submission: Axeman
date: February 2, 2009

Oh wow, cool. Except certain parts seemed kind of awkward or choppy, but maybe that's just because of the way you draw.

Interestingly enough, I'm making a flash movie which involves an axe as well. I could use some nice sound effects though.

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Score: 8
Cascade 2

"Math games are fun..."

submission: Cascade 2
date: August 27, 2008

You could make this more challenging by not having the blocks move together after you destroy some.

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Score: 7
Flatland- A Game

"I love it when other people make math Flash."

submission: Flatland- A Game
date: May 27, 2008

Flatland is an interesting book.

I'd love it if you could animate that tesseract. It would be even cooler.

I showed a tesseract and another polytope (I think its faces had a six-sided polygon in it) to a friend, and he describes them as "orgasmic".

In the movie of Flatland, their drawing of the tesseract was animated.

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Score: 7
Shapester

"Not bad..."

submission: Shapester
date: May 4, 2008

But there's a glitch at the end, and the menu button doesn't work.

And sometimes, if I click too fast, I can't move the block.

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Score: 4
Escape THE ZONE

"Ach! Meine Augen!"

submission: Escape THE ZONE
date: May 3, 2008

Sorry, but the flashing thing is irritating. A low pulsating flash might be less distracting. The puzzles are kind of abstract and difficult to connect.

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Score: 5
My First Sucky Flash

"Random..."

date: May 3, 2008

There's no consistency; that's the problem. I admit I had difficulty following along, and the ending effects could do for some work.

If I could say anything nice about this, it's that the sprites by themselves are fine.

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